I'm a software developer passionate about building intelligent systems
that solve real problems. I have experience in machine learning,
automation, full-stack development, and data analytics.

C++ chess engine combining classical hand-coded evaluation with neural network inference. Trained a PyTorch model on 100K+ master-level games, converted to ONNX, and integrated into production C++ engine deployed on Render. Users can toggle between classical and ML evaluation modes via clean interface.

Voice-driven conversationalist AI with real-time speech processing pipeline. Integrated OpenAI Whisper for transcription, local Llama 3.1 LLM (0.18-0.58s response times via Ollama), and PostgreSQL for persistent memory. Features voice authentication, bcrypt security, and context-aware dialogue using PyAudio/pyttsx3.

I'm a software developer passionate about building intelligent systems that solve real problems. I have experience in automation, machine learning, full-stack development, and data analytics.
I studied Computer Information Systems and Finance at the University of Louisville, where I developed a deep interest in autonomous systems, artificial intelligence, and software architecture.
I'm driven by projects that grow beyond their creation—scalable, repeatable, and built for long-term improvement. The question for me is no longer why I can create, but what I can create next.
When I'm not coding, you'll find me working out, playing chess, reading, and watching One Piece.